JAVASCRIPT Tutorial
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
let player = {
x: 100,
y: 100
};
function gameLoop() {
// Rensa canvas
ctx.clearRect(0, 0, canvas.width, canvas.height);
// Rita spelare
ctx.fillRect(player.x, player.y, 20, 20);
// Hantera användarinmatning
if (keysPressed.ArrowLeft) {
player.x -= 5;
}
if (keysPressed.ArrowRight) {
player.x += 5;
}
if (keysPressed.ArrowUp) {
player.y -= 5;
}
if (keysPressed.ArrowDown) {
player.y += 5;
}
// Uppdatera skärmen
requestAnimationFrame(gameLoop);
}
requestAnimationFrame(gameLoop);